Ironclad and Stardock deserve an applause for having created a game that successfully mixes the RTS mechanic with the 4x genre in such a fantastic way.
It excels on providing a rich gaming experience that will no doubt entertain you for many hours. Sins of a Solar Empire – Trinity – is a very nicely done game. Sins is not like Master of Orion 2 or Galactic Civilizations but much more like Homeworld, Imperium Galactica or Star Wars: Empire at War. SoaSE provides a mix of real-time strategy and 4x mechanics which results in a much more tactical game like Starcraft or Command & Conquer but still preserving a good depth of strategic options.
The next two chapters are a clip of my review of SoaSE Trinity (SpaceSector score: 9.2). Very Short Introduction and Glimpse Review of Sins of a Solar Empire Four days ago, in March 1st 2011, Ironclad Games and Stardock announced Rebellion, the next chapter of the Sins of a Solar Empire saga. The release date was not yet announced, but there are indications that foresee a release for Q4 2011.